FRYRENDER CANDLE

These is a few tricks to make this scene.
In the first pass I try to make a flame with one or two simple plains, but it doesn't work great. To make it more realistic I decided to model it and work the material with opacity maps and texture.
Then I was fighting with sss and for obtain the final result I put and emitter layer in the candle material.
Hope you like it.

KNORR

Con la colaboración de: Xavi Clavero, Hugo, Chema, Raph y toda la gente que dice lo que piensa.
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